﻿using System;

namespace Honeycomb.Protocol.Messages
{
    /// <summary>
    /// Protocol message sent from client when the client needs an assembly from the server.
    /// 
    /// Allowed to be sent after a client has authenticated with the server.
    /// </summary>
    [Serializable]
    class AssemblyRequest : IMessage
    {
        /// <summary>
        /// Full name of the requested assembly.
        /// </summary>
        public string AssemblyName { get; set; }
    }
}
